65 people were invited to a TV studio to decide the fate of chief Svatopluka. Along with the entire audience across Czechoslovakia, they participated in this social game built on the network of television.
Although the physical object of the television has left many of our homes, our consumption of content has continued through the use of mostly portable devices. How have new modes of content production and consumption altered our relationship to screens, as well as the spaces we inhabit?
Read our full reflection on Space, Television, and Architecture here. Below is our guide for June 17, 2020.